Large City: Nodor-lurt Xluwuf

Nodor-lurt Xluwuf

Nodor-lurt Xluwuf
Example Gnoll architecture.
StateNika
ProvenceTrērgslij Principality
RegionWu-tǟ Prairie
Founded829
Community LeaderLord Morguleth
Area97 km2 (38 mi2)
Average Yearly Temp4°C (39°F)
Average Elevation1324 m (4343 ft)
Average Yearly Precipitation205 cm/y (80 in/y)
Population22977
Population Density236 people per km2 (604 people per mi2)
Town AuraCharm
Naming
Native nameNodor-lurt Xluwuf
Pronunciation/noˈdor/ /lurt/
Direct Translation[dense] [clue]
Translation[Not Yet Translated]

Nodor-lurt Xluwuf (/noˈdor/ /lurt/ [dense] [clue]) is a subtropical Large City located in the Trērgslij Principality of the Nika.

The name Nodor-lurt Xluwuf is derived from the Sylvin language, as Nodor-lurt Xluwuf was founded by Lumbiel, who was culturaly Gnoll.

Climate

Nodor-lurt Xluwuf has a yearly average temperature of 4°C (39°F), with its average temperature during the summer being a freezing 0°C (32°F) and its average temperature during the winter being a cold 9°C (48°F). Nodor-lurt Xluwuf receives an average of 205 cm/y (80 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Nodor-lurt Xluwuf covers an area of nearly 97 km2 (38 mi2), and an average elevation of 1324 m (4343 ft) above sea level.

Overview

Nodor-lurt Xluwuf was founded durring the early 9th century, by Lumbiel. The establishment of the new community went well, with no major obsticles durring construction.

Nodor-lurt Xluwuf was built using the conventions of Gnoll durring the early 9th century. Naturaly, all settlmentss have their own look to them, and Nodor-lurt Xluwuf is no diffrent. The city's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.

Nodor-lurt Xluwuf is buildings are arranged arround a network of narrow paverstone streets which form a diamond shaped grid, where each diamond verries in size given the proximity of the paralell streets forming each section. The ocasional smaller diamond has been used to construct a park, plaza, and other communal structures. The city sits behind a stone-renforced palisade wall, with stone gatehouses and timber drawbridges for their trench. The city's would-be-castle fortifications are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the city's defences.

Right off the bat Nodor-lurt Xluwuf hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Many of those buildings are schools, scriptoriums, and even one college. One can only wonder what knowledge the town has come into.

Civic Infrastructure

Nodor-lurt Xluwuf possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Nodor-lurt Xluwuf has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Nodor-lurt Xluwuf has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Nodor-lurt Xluwuf. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Nodor-lurt Xluwuf's parks.

Nodor-lurt Xluwuf has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Nodor-lurt Xluwuf.

Nodor-lurt Xluwuf has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Nodor-lurt Xluwuf has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Nodor-lurt Xluwuf has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Nodor-lurt Xluwuf has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Nodor-lurt Xluwuf has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Nodor-lurt Xluwuf has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Nodor-lurt Xluwuf has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Nodor-lurt Xluwuf's public wards, blessings, and other arcane systems.

Nodor-lurt Xluwuf has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.

Nodor-lurt Xluwuf possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Nodor-lurt Xluwuf's grid is powered by hydrogalvanic generators.

Nodor-lurt Xluwuf's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Nodor-lurt Xluwuf has a first rate hospital which caters to anyone in need of long term medical care.

Nodor-lurt Xluwuf has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Nodor-lurt Xluwuf has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Nodor-lurt Xluwuf's natural decorations nor waterways.

Nodor-lurt Xluwuf has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Nodor-lurt Xluwuf has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Nodor-lurt Xluwuf has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

There’s more than one leader in Nodor-lurt Xluwuf, but at least some of them are at each other’s throats. It might be a conflict between formal leadership and informal authorities, or it could be a struggle among civil officials. Their interests might diverge sharply, or it could be a personal grudge that’s boiled over. Outside threats and internal problems are likely being ignored until the power struggle is resolved.

Nodor-lurt Xluwuf's bank was built using a different architectural style from the rest of the town. The style used is known for its fluid and florid elaborate style, comprising ornate, asymmetric designs and pastel shades. It is often considered to be a playful, light style, which made exuberant use of curves and emphasized subtle asymmetry in the general shape of its structures. Walls, ceilings and moldings are decorated with numerous interlacing of curves and counter-curves based on the shapes of ‘C’ and ‘S’, along with shell forms and other naturalistic shapes.

In Nodor-lurt Xluwuf snow is warm to the touch and does not melt within city limits. Also it only happens during summer.

The Herd Animal, Elk (Megaloceros) near Nodor-lurt Xluwuf are known to be a mutant strain of the creature.

Nodor-lurt Xluwuf's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves long periods of drunkenness to channel Invocation energies of tier 3 via singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 42
  • Farmers: 65
  • Farm Laborer: 114
  • Hunters: 88
  • Milk Maids: 60
  • Ranchers: 30
  • Ranch Hands: 70
  • Shepherds: 57
    • Farmland: 93746 m2
    • Cattle and Similar Creatures: 5744
    • Poultry: 68931
    • Swine: 4595
    • Sheep: 229
    • Goats: 45
    • Horses, Mounts, and Beasts of Burden: 2297

Craftsmen

  • Arms and Toolmakers: 52
  • Blacksmiths: 49
  • Bookbinders: 29
  • Buckle-makers: 30
  • Cabinetmakers: 52
  • Candlemakers: 71
  • Carpenters: 68
  • Clothmakers: 65
  • Coach and Harness Makers: 25
  • Coopers: 56
  • Copper, Brass, Tin, Zinc, and Lead Workers: 31
  • Copyists: 22
  • Cutlers: 19
  • Fabricworkers: 60
  • Farrier: 199
  • Furriers: 15
  • Glassworkers: 74
  • Gunsmiths: 47
  • Harness-Makers: 22
  • Hatters: 44
  • Hosiery Workers: 16
  • Jewelers: 25
  • Leatherwrights: 58
  • Locksmiths: 22
  • Matchstick makers: 36
  • Musical Instrument Makers: 33
  • Painters, Structures and Fixtures: 29
  • Paper Workers: 33
  • Plasterers: 30
  • Pursemakers: 38
  • Roofers: 24
  • Ropemakers: 22
  • Rugmakers: 22
  • Saddlers: 41
  • Scabbardmakers: 50
  • Scalemakers: 23
  • Scientific, Surgical, and Optical Instrument Makers: 14
  • Sculptors, Structures and Fixtures: 22
  • Shoemakers: 21
  • Soap and Tallow Workers: 72
  • Tailors: 199
  • Tanners: 29
  • Upholsterers: 34
  • Watchmakers: 29
  • Weavers: 65
  • Whitesmiths: 18

Merchants

  • Adventuring Goods Retellers: 15
  • Arcana Sellers: 15
  • Beer-Sellers: 31
  • Booksellers: 37
  • Butchers: 65
  • Chandlers: 62
  • Chicken Butchers: 64
  • Entrepreneurs: 23
  • Fine Clothiers: 54
  • Fishmongers: 63
  • Florists: 14
  • Potion Sellers: 38
  • Resellers: 95
  • Spice Merchants: 30
  • Wine-sellers: 47
  • Wheelwright: 37
  • Woodsellers: 22

Service workers

  • Bakers: 143
  • Barbers: 93
  • Coachmen: 35
  • Cooks: 91
  • Doctors: 48
  • Gamekeepers: 35
  • Grooms: 19
  • Hairdressers: 76
  • Healers: 59
  • Housekeepers: 67
  • Housemaids: 120
  • House Stewards: 60
  • Inns: 22
  • Laundry maids: 42
  • Maidservants: 69
  • Nursery Maids: 44
  • Pastrycooks: 74
  • Restaurateur: 88
  • Tavern Keepers: 85

Specialized Laborer

  • Ashworkers: 30
  • Bleachers: 21
  • Chemical Workers: 12
  • Coal Heavers: 47
  • In-Town Couriers: 52
  • Long Haul Couriers: 53
  • Dockyard Workers: 49
  • Gas Workers: 11
  • Hay Merchants: 18
  • Leech Collectors: 64
  • Millers: 53
  • Miners: 51
  • Oilmen and Polishers: 38
  • Postmen: 54
  • Pure Finder: 30
  • Skinners: 65
  • Sugar Refiners: 12
  • Tosher: 34
  • Warehousemen: 91
  • Watercarriers: 49
  • Watermen, Bargemen, etc.: 69

Skilled Laborers

  • Accountants: 30
  • Alchemist: 35
  • Clerk: 45
  • Dentists: 23
  • Educators: 64
  • Engineers: 33
  • Gardeners: 22
  • Mages: 17
  • Plumbers: 23
  • Pharmacist: 27
  • Professors: 10
  • Scientists: 17
  • Wizards: 9

Civil Servants

  • Adventurers: 22
  • Bankers: 34
  • Civil Clerks: 54
  • Civic Iudex: 24
  • Consultants: 14
  • Exorcist: 48
  • Fixers: 26
  • Kami Clerk: 45
  • Landlords: 44
  • Lawyers: 28
  • Legend Keepers: 38
  • Militia Officers: 229
  • Monks, Monastic: 69
  • Monks, Civic: 65
  • Historian, Oral: 51
  • Historian, Textual: 26
  • Policemen, Sheriffs, etc.: 48
  • Priests: 104
  • Rangers: 32
  • Rat Catchers: 36
  • Scholars: 35
  • Spiritualist: 43
  • Slayers: 13
  • Storytellers: 93
  • Military Officers: 74

Cottage Industries

  • Brewers: 62
  • Comfort Services: 85
  • Enchanters: 25
  • Herbalists: 27
  • Jaminators: 79
  • Needleworkers: 85
  • Potters: 41
  • Preserve Makers: 65
  • Quilters: 33
  • Seamsters: 127
  • Spinners: 63
  • Tinker: 26
  • Weaver: 57

Artists

  • Actors: 23
  • Architects: 8
  • Bards: 37
  • Costumers: 13
  • Dancers: 27
  • Drafters: 14
  • Engravers: 18
  • Fine Furniture Carpenters: 11
  • Glaziers: 24
  • Inlayers: 22
  • Musicians: 69
  • Painters, Art: 11
  • Playwrights: 24
  • Sculptors, Art: 20
  • Wood Carvers: 82
  • Writers: 79

Produce Industries

  • Butter Churners: 76
  • Canners: 65
  • Cheesmakers: 79
  • Ice Merchants: 10
  • Millers: 45
  • Picklers: 40
  • Smokers: 28
  • Stockmakers: 27
  • Tobacconists: 34
  • Tallowmakers: 51

8766 of Nodor-lurt Xluwuf's population work within a Foundational Occupation.

13063 of Nodor-lurt Xluwuf's population do not work in a formal occupation, but do contribute to the local economy. 1148 (5%) are noncontributers.

Points of Interest

Nodor-lurt Xluwuf's roads were poorly made when first laid. Rather than repairing them correctly, a series of new roads was laid atop the old, leading to the streets of modern Nodor-lurt Xluwuf suffering from potholes, cracking, and even sinkholes. The locals often repair the road by putting down wooden decking.

POI

History

In time immemorial, reportedly some time during the late 2nd century a local hero by the name of secured a clean water supply for . Nodor-lurt Xluwuf's militia's elite squad is named after .

History